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Klondike Solitaire Rules — The Definitive Reference

Updated May 17, 2026 · 6-minute read

This page is the complete rules reference for Klondike Solitaire. Whether you are learning for the first time or resolving a specific rules question, every rule is listed here exactly as it applies in standard Klondike play.

The Deck

Klondike Solitaire uses one standard 52-card deck — four suits (Spades ♠, Hearts ♥, Diamonds ♦, Clubs ♣), each running Ace through King (A 2 3 4 5 6 7 8 9 10 J Q K). No jokers. Cards are shuffled before each new game.

The Layout

Objective

Move all 52 cards to the four foundation piles. Each foundation must contain one complete suit in ascending order: A → 2 → 3 → … → Q → K. When all four foundations are complete the game is won.

Tableau Rules

Stock and Waste Rules

Foundation Rules

Win and Loss Conditions

Scoring (This Site)

This site awards points for efficiency — fewer moves and less time means a higher score. Moving a card to the foundation earns bonus points. Undo is always available but does not undo foundation moves in classic scoring.

Common Rules Questions

Can I move a card from the foundation back to the tableau? No — in standard Klondike rules, foundation cards cannot be returned to the tableau. Clicking a foundation card has no effect.

Can any card go in an empty column? No — only a King or a King-led sequence may start an empty column.

Can I draw from the stock when it is empty? Yes — clicking an empty stock resets the waste pile into a new stock so you can draw again.

Do I have to move an Ace to the foundation? No move in Klondike is forced. However, moving Aces (and 2s) to the foundation immediately is almost always correct because they have no tableau use.

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